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NPC Generator

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Advanced [show]


Damien Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His long brown hair is drawn into a two foot long braid. His eyes are blue.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the west to a Sellsword, Damien learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Opinionated, Justice. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Damien Stoutbridge, Male Halfling Sorcerer 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 3000 cp. Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small island village. After coming to the age of reason, Kelter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kelter Goodearth, Male Halfling Aristocrat 14
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 52 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 11 (+0)15 (+2)
Skills Performance +7, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Lapis lazuli (6 gp). Iolite (80 gp). Alexandrite (600 gp). Star rose quartz (80 gp). Black pearl (600 gp). Hematite (6 gp). Banded agate (6 gp). Rose (80 gp). Jet (100 gp). Chrysoprase (80 gp). Freshwater pearl (6 gp). Black star sapphire (1400 gp). Moss agate (6 gp). Star rose quartz (80 gp). Star ruby (1400 gp). 1 Medium magic item.


Social Check DCs


Left-Handed Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" southern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black fur is singed and shortened. Her eyes are a pleasant copper.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Left-Handed lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: To unite with her brother.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Left-Handed Of Shadows, Female Tabaxi Adept 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1900 sp.


Social Check DCs


Alexandre Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His hair is red and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Alexandre Madden, Male Half-Elf Bard 13
Medium (5'11") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 900 pp. Hematite (11 gp). Red-brown spinel (110 gp). Chalcedony (30 gp). Peridot (30 gp). Smoky quartz (30 gp). Red-brown spinel (110 gp). Red garnet (110 gp). Black pearl (500 gp). Fiery yellow corundum (1500 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She wears her lavender fur up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her mother raised her in a mountain cabin. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Two Llamas was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Two Llamas Thunder, Female Tabaxi Rogue 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Godfrey was born on a far western plains where he grew up under the tutelage of his mother, an expert Assassin. He left for the west, certain he would find work there.

Motivation: Revenge.

Ideals: Extrovert. Bonds: Attractive, Religious, Enemies, Immigrant. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Godfrey Asheton, Male Human Commoner 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Religion +3, Stealth +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. Malachite (10 gp).


Social Check DCs


Nicor Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He wears a Stetson hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Nicor has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac, Disease. Bonds: Slave. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Nicor Anger, Male Tiefling Ranger 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)19 (+4) 12 (+1)17 (+3)
Skills Acrobatics +5, Arcana +7
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Dwarven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. Coral (90 gp).


Social Check DCs

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