Oriax Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He is bristling with hidden weapons, mostly shields and sickles. His dark red hair is lengthy. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Jeweler, who enjoyed hunting, Oriax was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg
Bonds: Criminal record, Guardian, Job, Nature, In love. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 390 gp. 1 Masterwork Heavy steel shield.
Orla Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. With wild golden hair. She is very pretty but has cold, dead eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Orla grew up listening to her father's many stories. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Gifted, Pacifist. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Hematite (8 gp).
Heskan Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white crest is greasy and uncared for. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Mentor, Religious. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Sun Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long white fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Flaws: Mundane, Insane. Bonds: Job, Immigrant, Religious. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: Coral (90 gp).
Lilith Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. She has styled her purple hair well, parting it to the right. Her fierce black eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with vampirism at a very young age, Lilith has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep
Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac, Disease. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 14 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 50000 cp.
Gubu Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.
History: Gubu was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: To be a Knight again; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 700 gp. Black opal (1200 gp). Carnelian (20 gp). Freshwater pearl (8 gp).
Heather Presley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She wears brown leather gloves, a brown jacket, and tight pants. Her white hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a minor phobia of water and hates getting wet.
History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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