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NPC Generator

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Advanced [show]


Nim Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Glassblower.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and sabotage a competitor

Ideals: Professionalism, Gifted. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Nim Casilltenirra, Male Elf Adept 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his blonde hair. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Geoffrey hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of illithids; and money/treasure

Ideals: Joker. Flaws: Greedy. Bonds: Rich, Attractive, Enemies. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Clinton, Male Human Paladin 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Deception +6, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1700 gp. Silver comb with moonstones (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear tan clothing when he does not wear armor. His auburn hair is matted, messy, and big. This gray eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: The child of northern immigrants he idolized his mother. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He used his abilities to travel the world and help people.

Motivation: Many dire rats want him driven away.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Boddynock Wildwander, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Olunt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Ploughman mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Olunt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Olunt Orcfoe, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1300 sp.


Social Check DCs


Kabbarg Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear white clothing when she does not wear armor. She wears a colorful flower in her auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: A deep hatred of illithids.

Ideals: Artistic, Fighting. Bonds: Attractive, Enemies, Family. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Kabbarg Quinton, Female Half-Orc Barbarian 17
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 118 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +7, Medicine +7
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 7000 gp. Fire opal pendant on a fine gold chain (1600 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Black velvet mask with numerous citrines (160 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Finely wrought small gold bracelet (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he has a large red mantle and cape that has been intricately interwoven into his white robe. His black hair is greasy and uncared for. He has several tiny ruby earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: Sold as a small child to a slaver, Hupe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted divine powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Mentor. Occupation: Mason

Voice: American accent

Attributes [hide]

Hupe Deephollow, Male Halfling Sorcerer 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: This woman loves singing and to teach people singing more than just about anything. She is obsessed with her god.

History: Born to a pair of adventurers, Aline grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and obtaining odd cultural human artifacts is her passion

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Adventurer, Nature. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Aline Bentham, Female Human Paladin 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. Jet (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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