Bidreked Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a green costume with the symbols of luck on his torso. He keeps his silver crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A skeptical and narcissistic man, Bidreked's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: A powerful wizard made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Family. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 3200 gp. Solid gold idol (400 gp). Jeweled electrum ring (7000 gp). Silver comb with moonstones (300 gp). A delicate brass dragon egg (50 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a green suit, grey shirt, and white tie. His crest is greying and his face has many wrinkles. His eyes are likewise gold.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Detective profession.
History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and he's attracted to the pc
Flaws: Mundane. Bonds: Job, Immigrant, Has a crush. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Patrin Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a black shirt with thin brown vertical stripes and grey pants. He keeps his gold crest in a flapper bob. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants his loneliness to end.
Ideals: Gifted. Flaws: Ugly, Terse, Shy. Bonds: Poor. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Direcris Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Direcris grew up listening to his mother's many stories. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Joker. Flaws: Insane. Bonds: Adventurer, Has a crush. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp. Star rose quartz (60 gp). Tiger eye turquoise (4 gp). Zircon (60 gp). Emerald (1100 gp). Hematite (4 gp). Obsidian (4 gp). Rock crystal (60 gp). Red-brown spinel (150 gp).
Xanaphia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light tan in addition to tight pants. Her white hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north to a Sellsword, Xanaphia learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: Marry her brother to traveling adventurers; and she is unsatisfied with her job
Ideals: Optimist, Athletic. Flaws: Insane, Impulsive. Bonds: Job, Family. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Rose Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a weathered and beat up set of banded mail beneath an oversized white coat, and a wedding ring on her left hand. Sporting a auburn mohawk this woman's hair draws a lot of attention. This gray eyed southerner is not easily forgotten.
Personality: She is irascible and easily irritated. She uses divination through singing.
History: Rose lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. By chance she met her brother recently and the two have been together since.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1100 gp. Blue sapphire (500 gp). 1 Minor magic item.
Ahvain Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears professional attire. His black hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Ahvain took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Wants to work out more often; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!