Rael Holimion, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting tan shirt and pants. His white hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Painter, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Varis Liadon, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A powerful wizard made him what he is. He has had some formal poetry training, and achieved minor success. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Artistic. Bonds: Family, Mentor, Religious. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 35 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1000 pp. Black star sapphire (700 gp). Hematite (11 gp). Malachite (11 gp). Lapis lazuli (11 gp). Star rose quartz (70 gp). 1 Medium magic item.
Great On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears dark leathers with embroidery. He has no fur. He has hazel eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his old friends.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1700 gp. Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (1800 gp).
Purah Madness, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears bulky green painted plate armor. She has wavy dark red hair. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with a lost civilization.
History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Bonds: Attractive, Poor, Adventurer, Military, Family. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Sekhmet Art, Female Tiefling [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear, and carries falchions. She keeps her dark red hair in a flapper bob. Her ears are large.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the south, but her parents moved at a very young age to the east. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Golden yellow topaz (300 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osah Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her chestnut hair is greasy and uncared for. Her gold eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her mother. Her necromantic abilities were realized during a raid on her village. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp. Red spinel (100 gp).
Ridaro Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She has a slight overbite and is overall scrawny. Her white hair is well kept. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.
History: She was always a brilliant, if unscrupulous mind. When Ridaro reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Guardian, Military. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp. Alexandrite (800 gp). Jet (50 gp). Red garnet (50 gp).
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