Drifting Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her white fur in a flapper bob. She has yellow eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of goblins once and for all.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Someone believes her a fraud; and nothing but the best is good enough for her
Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.
Manea Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and carries hand crossbows. She sports a flattop hair cut. She has several tiny topaz earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a very good compulsive liar and kleptomaniac.
History: Manea was born with her mother's beautiful face. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Criminal record, Attractive. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item.
Erky Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of luck around his neck, and a sai on his belt. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Erky was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rock crystal (80 gp). Pink pearl (90 gp). Fiery yellow corundum (1000 gp). Red-brown spinel (90 gp). 1 Minor magic item.
Lucan Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet costume with the symbols of the sun god on his torso and is in decent physical shape. He has a black handlebar mustache and slicked back black hair. He has several tiny opal earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Lucan and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Immigrant. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. White pearl (70 gp). Golden pearl (70 gp). Citrine (20 gp). Violet garnet (300 gp). Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). 1 Medium magic item.
Jarsali Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She is typically in her Sage uniform. She wears her black hair up in a very large beehive style do. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born at the edge of vast island. A gifted student she started as a Painter, but she got bored and became a Sage. Some 10 years later her spouse died after the birth of her son. Heartbroken, Jarsali never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Bonds: Job, Attractive, Nature, In love, Debt. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. Aquamarine (600 gp). Chrysoberyl (80 gp). Aquamarine (600 gp).
Silvo Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a black scarf. He has a slight overbite and is overall scrawny. He has blonde hair. He has a tattooed face.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and wants a kiss
Flaws: Insane, Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Star ruby (1400 gp). Moonstone (20 gp). Citrine (20 gp).
Nuthra Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white crest down. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She also hits on women, regardless of circumstances.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nuthra took refuge in the ruined castle and found the beat up bow and armor she uses now. Since then, she has sought to make the best of life.
Motivation: She has a crush on the local Tanner.
Ideals: Entrepeneur, Optimist. Bonds: Has a crush, Nature, Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 400 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (4000 gp).
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