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NPC Generator

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Advanced [show]


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in a clean brown cloak covering her clean studded leather. Her black fur, when down, is lengthy. Her hazel eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. She also hits on women, regardless of circumstances.

History: She was born in the east, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cask Of Winter, Female Tabaxi Ranger 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Rock crystal (50 gp). Golden pearl (70 gp). Obsidian (13 gp). 1 Spyglass. 1 Average lock.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is lavender, silky, and of moderate length. His hazel eyes are passionate and lively.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Emerald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Emerald Grass, Male Tabaxi Monk 13
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)8 (-1) 15 (+2)17 (+3)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Rylan, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey cloak and cross-gartered black stockings. Her long golden hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants she idolized her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hasn't been sleeping well lately.

Motivation: To be a Dyer again; and wants a kiss

Flaws: Selfish, Insomniac. Bonds: Immigrant, Job, Has a crush. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Eleanor Rylan, Female Human Commoner 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Smoking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Smoking has worked very hard to control his curse. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Impulsive, Disease, Insomniac. Bonds: Rich, Attractive, Job. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Smoking Candle, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +7, Athletics +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Fidget, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. Her blonde hair is cut short. Her hazel eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: She would like to get married and retire; and she has a crush on the local laborer

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Margery Fidget, Female Human Expert 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Red-brown spinel (100 gp).


Social Check DCs


Elysande Weld, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Sculptor. Her golden hair is lengthy and is close to two feet long. Her eyes are hazel and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.

History: Born in the north to a Sculptor, Elysande learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Elysande Weld, Female Human Ranger 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Performance +4, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 250 pp.


Social Check DCs


Armara Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tight fitting green shirt and pants. She wears a colorful flower in her silver hair. Her white eyes have a joyful gleam in them most of the time.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is harsh and unforgiving.

History: She was born in the east, but her parents moved at a very young age to the west. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and a strong sense of loyalty to gnomish people

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Armara Mute, Female Tiefling Warlock 3
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp. 1 Healer’s kit. 1 Backpack. 1 Average lock.


Social Check DCs

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