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NPC Generator

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Advanced [show]


Vicky Wharton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. She has slicked back golden hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with her god.

History: Born in the south her family was never financially stable. When Vicky reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.

Motivation: Regain custody of her daughter; and her religion dominates her actions

Flaws: Insomniac. Bonds: Poor, Attractive, Religious, Military, Family. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Vicky Wharton, Female Human Wizard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs


Salanop Turen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern woman, she wears a blue collared shirt and pastel skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly brown, has prominent grey streaks. She has gray eyes and a blue hat with a pastel feather.

Personality: Eccentric and domineering, Salanop will drive conversation. She is a ruthless business woman, a trait she acquired from her father.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Extrovert, Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Salanop Turen, Female Gnome Barbarian 13
Small (3'6") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 114 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 800 pp. Brass mug with jade inlays (500 gp). A silver and pearl hairclip (30 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has wavy blonde hair. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mara is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered east to less war torn lands. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well.

Ideals: Athletic, Justice. Flaws: Disease, PTSD. Bonds: Family. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Mara Fasharash, Female Elf Ranger 5
Medium (5'2") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Investigation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Gnoll, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Peter Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Entrepeneur, Fighting, Athletic, Disciplined. Flaws: Addict. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Peter Beitz, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean green cloak covering his clean studded leather. His white hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Retire the richest man in the south; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Criminal record, Rich. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Zepar Ignominy, Male Tiefling Bard 10
Medium (5'2") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 12 (+1)16 (+3)
Skills Insight +5, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Brown-green garnet (110 gp). Tiger eye turquoise (8 gp). Blue sapphire (1200 gp). Moss agate (8 gp). Onyx (40 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Seddit Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, she is not a threatening figure. Her red hair is still thick. Her eyes are silver.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Seddit and her spouse have recently divorced.

Motivation: She is greedy; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Seddit Sharp, Female Tiefling Paladin 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Ella Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a moderate pudge and is not very fit. With bright silver hair. This green eyed southerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Flaws: Impulsive, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ella Atherton, Female Human Ranger 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Religion +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs

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