Melissa Adley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her blonde hair has been sun bleached extensively. Her thin eyebrows rest above her beady brown eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Melissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Selfish. Bonds: Adventurer, Military, Family. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1200 gp. Deep blue spinel (400 gp).
Pelaios Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses in green turtlenecks beneath a brown coat with black slacks. His hair is short and brown. His eyes, though not visible through his cowl, are silver.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Pelaios studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has never given up on his singing dream.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp.
Purah Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. She has blue hair. Her fierce gold eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has all her life been fascinated with singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Artistic. Bonds: Attractive, Slave, Rich. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1400 gp. Freshwater pearl (9 gp). Carnelian (70 gp). Rock crystal (70 gp). Moss agate (9 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.
Alice Jacobs, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a brown poncho over her likewise colored trousers and shirt, and is pretty ugly. She keeps her long white hair kept up in a rat tail. Her eyes are likewise violet.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She takes great joy in being the best Knight in town.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. In the meantime she has taken over work as a Knight and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. Solid gold idol (200 gp). 1 Small steel mirror.
Salanop Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports tan clothing, slightly heavier than average wear. With bright chestnut hair. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: A deeply religious woman she believes everything happens for a reason. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of western immigrants she idolized her mother. Salanop was born on a far western plains where she grew up under the tutelage of her mother, an expert Glassblower. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Bonds: Poor, Attractive, Religious, Criminal record, Immigrant. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Galinndan Berevan, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He has a small bristly mustache and wavy red hair. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Galinndan was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Farmer.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and sabotage a competitor
Ideals: Artistic, Joker. Bonds: Job, Rich, Enemies. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp.
Ogbur Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. He has a very tight haircut. His violet unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Ugly, Disease, Sensitive. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Alexandrite (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
