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NPC Generator

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Advanced [show]


Jocelyn Dryden, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of brigands; and revenge

Ideals: Logical. Flaws: Hedonist, Insane. Bonds: Nature, Enemies. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Dryden, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Kasdeya Contempt, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her hair is blue and very short. Her black eyes lackadaisically let the world flow into them.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Kasdeya was born on a far northern forest where she grew up under the tutelage of her mother, an expert Merchant. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Religious. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Kasdeya Contempt, Female Tiefling Druid 15
Medium (5'1") Tiefling, True Neutral (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 12 (+1)19 (+4)
Skills Insight +6, Persuasion +9
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). 1 Medium magic item.


Social Check DCs


Alvyn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan deerstalker hat and tan clothes. His silver hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Mentor, Military. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Alvyn Quillsharpener, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 30000 cp.


Social Check DCs


Portia Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She is muscular with a powerful set of arms. She wears her silver hair down. Her hazel eyes dart from person to person.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Portia took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Portia Appleblossom, Female Halfling Monk 8
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 18 (+4)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Ignan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Deep blue spinel (1300 gp). Banded agate (7 gp). Iolite (70 gp). Black pearl (1300 gp). Deep green spinel (150 gp). Rock crystal (70 gp).


Social Check DCs


Left-Handed Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He is portly but not overly obese. His fur is beige and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Optimist, Justice, Impeccable. Flaws: Ugly. Bonds: Mentor. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Left-Handed Moon, Male Tabaxi Rogue 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. White pearl (40 gp).


Social Check DCs


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Mayor in town.

History: He got into the Mayor business at a young age. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Mayor for hire.

Motivation: To be a Doctor again.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Diggory Marlee, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Rhodochrosite (15 gp). Peridot (70 gp). Black star sapphire (700 gp).


Social Check DCs


Bundrigo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south his family was never financially stable. When Bundrigo reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Military, Poor. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Bundrigo Underfoot, Male Halfling Expert 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)5 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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