Beloril Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, and a wedding ring on his left hand. He has done his best to style his red hair to look like a famous performer. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Opinionated, Fighting. Bonds: In love, Has a crush, Mentor. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Smoky quartz (70 gp). Violet garnet (1000 gp). Black star sapphire (1100 gp). Obsidian (9 gp). Onyx (70 gp). Bloodstone (70 gp). Obsidian (9 gp).
Drifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. His gray fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Criminal record. Occupation: Actor
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Black pearl (800 gp). Chrysoprase (70 gp). Black opal (1400 gp). White opal (1400 gp). Star ruby (1400 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.
Aerdeth McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He has moderate length white hair. He has gleaming, smiling amber eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Adventurer soon after.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Professionalism, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Juliana Abram, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a brown tunic with grey highlights, and long white pants that bunch up around her shoes, she is not a threatening figure. She sports chestnut long hair. She has gleaming, smiling gray eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Ideals: Fighting. Flaws: Greedy. Bonds: Criminal record, Adventurer. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 gp. Large well-done wool tapestry (500 gp).
Five In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black fur is lengthy and is close to two feet long. Her green eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Body Guard, who enjoyed hunting, Five was taken on many hunting expeditions. She was taken from her home at a very young age. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Persistence. Bonds: Nature, Military, Slave, Family. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Snafû Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Military, Religious. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 44000 sp. Bloodstone (70 gp). Star rose quartz (70 gp).
Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting grey shirt and pants, he is not a threatening figure. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Mortician in town.
History: Thradal was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Joker, Persistence. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
