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NPC Generator

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Advanced [show]


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His white fur is unkempt and raggedy. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the east. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Poor, In love, Nature. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Lone Of Claws, Male Tabaxi Expert 7
Medium (6'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His skin is also unnaturally pale. His white hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Joser Shadowquick, Male Halfling Warlock 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)10 (+0) 13 (+1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 12000 cp. Banded agate (7 gp).


Social Check DCs


Oblar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His hair is short and golden. He has violet eyes.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Oblar's homeland. Oblar decided to take the middle way and become a bodyguard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Fighting, Persistence. Flaws: Insane, Impulsive, Mundane. Bonds: Immigrant. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Oblar Nimblefingers, Male Halfling Fighter 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (600 gp). 3 Tanglefoot bags.


Social Check DCs


Orryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports tan clothing, slightly heavier than average wear. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: Orryn lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and to unite with his brother

Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Orryn Lingenhall, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)14 (+2) 9 (-1)6 (-2)
Skills Insight +1, Stealth +0
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Moonstone (20 gp). Citrine (20 gp). Golden yellow topaz (800 gp). Zircon (20 gp).


Social Check DCs


Maynild Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. With bright blonde hair. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.

Motivation: Someone believes her a fraud; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Maynild Stansfield, Female Human Wizard 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. Golden pearl (90 gp).


Social Check DCs


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her red hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady brown eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: Bimpnottin was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Hunter and was forced into it by her family; and to unite with her sister

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 10 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Morgran Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he very much looks the part of a Server. His white hair is thinning but still full. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Morgran embodies much of what other species detest in the Dwarves. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Morgran studied abroad. His childhood dream was to be a Engraver, but he was a colossal failure. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and a deep hatred of dire rats

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Morgran Loderr, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 280 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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