Great Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel coat over a black low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His fur is red, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Sculptor in town.
History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Job, Poor. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2000 gp. Violet garnet (1400 gp). White opal (1000 gp). Deep blue spinel (1400 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Interpreter in town.
History: Dimble was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.
Motivation: To be a Miller again.
Flaws: Antagonistic. Bonds: Attractive, Job, Family, In love. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp.
Alberich Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He has wavy blonde hair. His fierce amber eyes like to dwell on things.
Personality: Alberich wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and to get a good night's sleep
Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 cp.
Caelynn Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. Her amber eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the west, but her parents moved at a very young age to the south. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Flaws: Disease. Bonds: Adventurer, Poor, Slave, Immigrant. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (200 gp).
Bertram TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. He has a dull look in his green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He inherited the family business which he has now maintained for 10 years.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Sekhmet Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. Her brown hair is braided into rings. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Gifted from a young age, Sekhmet studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.
Motivation: Revenge; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Addict. Bonds: Job, Family, Enemies. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1200 gp. White pearl (130 gp). Jade (130 gp).
Menny Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her auburn hair is thinning but still full. Her eyes are green and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Gardener business.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Fighting, Persistence. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 23000 sp. 1 Minor magic item.
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