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NPC Generator

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Advanced [show]


Rose Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. Her silver hair, when down, is lengthy. Her violet eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in a small island village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Artistic. Bonds: Attractive, Adventurer, Criminal record, Nature, Family. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Rose Bigheart, Female Halfling Ranger 7
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. Brown-green garnet (50 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brass crest is smooth and relatively long. She has several tiny amethyst earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Gifted, Fighting. Bonds: Rich, Job. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Pyxrin Baharoosh, Female Dragonborn Cleric 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Silver pearl (80 gp).


Social Check DCs


Three Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western woman is dressed in earthy colors with a brown and yellow handkerchief worn on her left side. Her fur is white and curly. Her blue eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy and tries to find solutions quickly.

History: When she was but 7 years old her parents immigrated from the west. After coming to the age of reason, Three took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy, Lazy, Mundane. Bonds: Immigrant. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Three Hummingbird, Female Tabaxi Warlock 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1400 gp. Citrine (30 gp). Zircon (30 gp). Jade (120 gp). Jet (120 gp). Golden yellow topaz (800 gp). Moonstone (30 gp).


Social Check DCs


Lerissa Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She believes the world needs to unite to get rid of gnolls once and for all.

History: Lerissa was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Regain custody of her son.

Flaws: Ugly, Shy. Bonds: Enemies, Family, Rich. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Lerissa Blame, Female Tiefling Bard 6
Medium (5'2") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is still thick. His gray eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Hamil grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and he is terrified, and will act out of fear

Flaws: Insane, Fearful. Bonds: Family, Adventurer, Nature. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Hamil Stoutman, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with dancing.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Artistic. Flaws: Insomniac. Bonds: Religious, Rich, Family. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Efferil Holland, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp.


Social Check DCs


Ida Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a yellow poncho over her likewise colored trousers and shirt. She wears her red hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Ida hails from a village terrorized by brigands. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and half-orc compassion

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Ida Elsing, Female Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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