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NPC Generator

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Advanced [show]


Joser TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Forgetful. Bonds: Rich, Criminal record, Religious. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Joser TellPenny, Male Halfling Fighter 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ar-Baruk Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Shipwright job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family, Military. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Ar-Baruk Clifton, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 4 Thunderstones.


Social Check DCs


Mreksh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a tight fitting green shirt and pants. His clothes are grease stained in places. His red crest is long and unkept. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Mreksh Verthisathurgiesh, Male Dragonborn Druid 4
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs


Serpent Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His fur, while still mostly yellow, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Serpent was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found

Ideals: Opinionated, Artistic. Bonds: Attractive, Rich, Family. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Serpent Of World, Male Tabaxi Commoner 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +7, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Hadwisa Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are amber.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west her family was never financially stable. In her 18th year, her parents were killed by a dire rats raid, leaving Hadwisa alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Military, Poor, Enemies. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Hadwisa Ray, Female Half-Elf Aristocrat 8
Medium (5'4") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 400 gp. Amber (140 gp). Citrine (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Perry, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean brown cloak covering his clean studded leather. He has a small bristly mustache and wavy blonde hair. His ears are large.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Perry, Male Human Monk 10
Medium (6'3") Human, Lawful Evil (CR 10)
Armor Class 8
Hit Points 93 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +4

Possessions: White pearl (110 gp). Lapis lazuli (11 gp). Fire opal (1300 gp). Banded agate (11 gp).


Social Check DCs


Reddlepop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'5" and wears suspenders and tan workpants. Her shirt is white, and she wears a heavy tan leather apron most of the time. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her mother raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Bonds: Nature, Enemies, Religious, Rich, Family. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Reddlepop Oomtrowl, Female Gnome Barbarian 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (5 gp). Silver pearl (50 gp). Sardonyx (30 gp).


Social Check DCs

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