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NPC Generator

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Advanced [show]


Vezera Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an entirely black suit with green socks and a vest with buckled shoes. She wears a deerstalker hat to hide her balding. Her ears are large.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a Beggar, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and wants to work out more often

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Vezera Jharthraxyn, Female Dragonborn Expert 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs


Adrie Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her blonde hair is heavily combed to the left. Her hazel unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Adrie studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.

Motivation: Someone believes her a fraud; and she uses money and sex appeal to get what she needs

Ideals: Joker, Gifted. Flaws: Disease, Addict. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Adrie Nagel, Female Half-Elf Druid 13
Medium (4'8") Half-Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 3000 gp. Silver pearl (140 gp). Lapis lazuli (8 gp). Black star sapphire (500 gp). Red garnet (140 gp). 1 Medium magic item.


Social Check DCs


John Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a violet and black robe with the hood down. His hair is red and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Military, Criminal record. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

John Fahrend, Male Half-Elf Rogue 13
Medium (4'10") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 43 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)7 (-2) 16 (+3)14 (+2)
Skills Persuasion +6, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Rose (50 gp). Moonstone (50 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Black star sapphire (400 gp). Brown diamond (3000 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a broad hat to cover her moderate length white hair. Her violet eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Irann Qualanthri, Female Elf Warlock 8
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)15 (+2) 11 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. She has dyed her greying brown hair a little too much giving a sharp brown color. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Shax was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Expand her business; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Joker. Bonds: Poor, Mentor, Family, Job. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Shax Mercy, Female Tiefling Wizard 7
Medium (5'5") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Pelt Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a pastel suit, blue shirt, and black tie. He has wavy brown fur. This copper eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Pelt never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and wants his loneliness to end

Flaws: Secretive. Bonds: Rich, Adventurer, In love, Has a crush. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Pelt Thunder, Male Tabaxi Druid 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 3000 cp. Rose (20 gp).


Social Check DCs


Cimer Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a worn and beaten armor. He has a hunchback. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This black eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Cimer's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: He's in love.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Poor, Family. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Cimer Anarchy, Male Tiefling Warrior 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs

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