Rohesia Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is long and brown with streaks of chestnut, and is pulled back with small yellow clips. She has gleaming, smiling green eyes.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Flaws: Racist. Bonds: Adventurer, Attractive, Religious, Enemies. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Baggi Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her white hair is long and unkept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Baggi took refuge in the old dungeon and found the beat up mace and armor she uses now. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Optimist, Extrovert. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 600 gp.
Hugh Shelly, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. His silver hair is knotted and matted. His hazel eyes peer out from beneath his small brown hat.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is content; and a rival would like him out of the picture
Ideals: Justice. Flaws: Insane, Mundane, PTSD. Bonds: Criminal record. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 8)
Armor Class 9
Hit Points 50 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 80 pp.
Silent On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy pastel suit. He wears a colorful flower in his beige fur. He has blue eyes and a pastel hat with a brown feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Adventurer and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Halfling people; and sabotage a competitor
Ideals: Impeccable. Flaws: Secretive, Racist. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Eye agate (9 gp). Obsidian (9 gp). Eye agate (9 gp). Pink pearl (100 gp).
Thervan Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by sweets. His blonde hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Theobald Huckabee, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a dyer and was forced into it by his family
Ideals: Passionate. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Coral (90 gp). Brown-green garnet (90 gp). Red garnet (90 gp). 1 Minor magic item.
Azaki Raethran, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries bows. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: When he was but 8 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and to clean up the streets
Ideals: Fighting, Persistence. Bonds: Attractive, In love, Immigrant. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp.
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