Lidda Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. She keeps her golden hair in a pixie cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants she idolized her mother. Lidda was born on a far western mountains where she grew up under the tutelage of her mother, an expert Ploughman. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict, Insane. Bonds: Adventurer, Immigrant. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item.
Therlin Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. Her white hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are hazel.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Therlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Nature, Criminal record. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Celestial, Giant, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quelenna Amastacia, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a tan armored body suit, with a simple brown line shooting up and back down. She sports a flattop hair cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Quelenna embodies much of what other species detest in the Elves. She is an amazing painter.
History: She was always a brilliant, if unscrupulous mind. Brilliant and gifted she never wanted to apply herself. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Makaria Idea, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fair skin shows little sign of her aristocratic breeding.
Personality: A skeptical and narcissistic woman, Makaria's first love is herself. Her second love is also herself. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Makaria took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is greedy; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ribbles Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Ribbles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. When Ribbles reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Jet (40 gp). Lapis lazuli (16 gp). Red spinel (40 gp). White pearl (40 gp). 1 Masterwork Common Melee.
Megren Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She very much looks the part of a Jeweler. She is portly but not overly obese. Her copper crest is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She is extraordinarily eccentric. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Megren was born in the south. At a young age she loved to build and create. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand her business; and balancing her hectic life and new jeweler responsibilities is difficult
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Jeweler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 12000 sp.
Rezena Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear black tank tops with brown skirt. Her long green crest is drawn into a two foot long braid. Her red eyes have a joyful gleam in them most of the time.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her job bores her to no end. She has decided to make it more interesting.
History: Gifted from a young age, Rezena studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has decided she is irredeemable; and she is unsatisfied with her job
Ideals: Disciplined, Gifted. Bonds: Adventurer, Criminal record, Job. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 7000 sp. Brown-green garnet (60 gp). Carnelian (30 gp). Tiger eye turquoise (15 gp). Violet garnet (400 gp). Peridot (30 gp). Golden pearl (60 gp). Onyx (30 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
