Vlorn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to hide his balding. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Fortune-teller, Vlorn learned a great deal about his father's area of expertise. He worked as a nervous Fortune-teller and found it very stressful. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Expand his business.
Ideals: Gifted. Bonds: Rich, Job, Enemies. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Ernest Shirley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and wears a worn and beaten armor. His white hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Bloodstone (60 gp).
Cloud Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Philantrophist, Optimist, Logical. Bonds: Nature. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a faded coat and loose pants complete with top hat, marred by teas. His chestnut hair is long and unkept. His eyes are brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Orsik is combative with any and all who dare try his patience in the slightest.
History: He was born in the west, but his parents moved at a very young age to the east. Orsik was born on a far western mountains where he grew up under the tutelage of his father, an expert Blacksmith. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Immigrant, Slave. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 60 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.
Artin Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is singed and shortened. She has a dull look in her green eyes.
Personality: Overbrimming with self-confidence, Artin isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Artin was born the youngest of three triplets. She was an apprentice working in her father's forge. By chance she met her brother recently and the two have been together since.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Rock crystal (20 gp). 1 Masterwork Common Melee.
Rivaan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a green and white handkerchief worn on his right side. He is muscular with a powerful set of arms. His brass crest is knotted and matted. This red eyed northerner is not easily forgotten.
Personality: This man loves painting and to teach people painting more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He's in love; and to settle down with his crush
Ideals: Artistic, Philantrophist. Bonds: Attractive, Religious, Has a crush. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 77 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1100 gp. Zircon (20 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Violet garnet (700 gp). Smoky quartz (20 gp). 1 Minor magic item.
Rhogar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His bronze crest has been sun bleached extensively. His red eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.
History: Gifted from a young age, Rhogar studied abroad. Through the years after Rhogar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rhogar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Rich, Adventurer. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 17000 sp. 1 Minor magic item.
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