Gargax Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Priest does. His crest is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are red.
Personality: Eccentric and domineering, Gargax will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Miner again; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Extrovert. Flaws: Secretive. Bonds: Job, Poor, Nature. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Ivellios Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His hair is chestnut and very short. His blue eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful brothel owner made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Masseuse for hire.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 32 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Jasper (70 gp). Rhodochrosite (6 gp). Hematite (6 gp). Moss agate (6 gp). Obsidian (6 gp). Iolite (70 gp).
Raam Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His black hair has been sun bleached extensively. He wears an eyepatch.
Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the west, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Immigrant, Slave. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 500 gp. Black pearl (800 gp). Golden yellow topaz (800 gp). Pink pearl (80 gp).
Hobart Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. He has no hair. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Hobart enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has achieved small success as a Herbalist.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 8)
Armor Class 16
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
Possessions: 500 gp.
Whurdred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. Her red hair is braided into rings. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of dire rats once and for all.
History: Whurdred was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and someone believes her a fraud
Ideals: Professionalism, Impeccable. Flaws: Addict. Bonds: Enemies, Job. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 32 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 100 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp).
Nutae Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his warhammer ready. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Ideals: Fighting, Professionalism. Bonds: Mentor, Enemies. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2700 sp.
Fragrant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright brown suits and hats. He wears a colorful flower in his lavender fur. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.
History: Fragrant was born in the south. At a young age he loved to build and create. After coming to the age of reason, Fragrant took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Entrepeneur, Persistence. Bonds: Attractive, Family, Rich. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 60 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2300 gp.
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