Pyxrin Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear black clothing when she does not wear armor. Her crest is silver and curly. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her mother.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 3 years later her spouse died after the birth of her son. Heartbroken, Pyxrin never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To be a Tanner again; and retire the richest woman in the south
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Poor, In love, Job. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 9000 sp.
Raer Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and wants to work out more often
Ideals: Athletic, Philantrophist. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Gûndza Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a black hat with a white feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Mason business at a young age. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: To clean up the streets; and to be a painter again
Ideals: Logical. Flaws: Racist. Bonds: Guardian, Job. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1100 gp. Large well-done wool tapestry (500 gp). A small bag of saffron. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Breena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a blue costume with the symbols of magic on her torso. Her hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of a Scribe, who enjoyed hunting, Breena was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Breena took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She struck the Mayor job and began her own company from there.
Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 8)
Armor Class 15
Hit Points 59 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 18 (+4) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1300 gp. Emerald (1000 gp). Obsidian (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His gray fur is slicked back into a classic pompadour. He has green eyes and a pastel hat with a white feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Flaws: Antagonistic, Selfish. Bonds: Nature, Military, Family. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple blue robe with grey stripes complete with hood. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Efferil was raised in a hard working conservative environment. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 7 years.
Motivation: He would like to get married and retire; and he loathes his own lifestyle
Ideals: Justice. Flaws: Depressed. Bonds: Job, Slave, Has a crush. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 38 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 19000 sp. White pearl (160 gp). Azurite (7 gp). Chrysoprase (40 gp).
Right-Handed Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern woman is wearing a long, pastel, dusty cloak. Her gray fur is kept up in a ponytail inside a feathered hat. Her blue eyes dart from person to person.
Personality: Right-Handed wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Mortician, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has worked as a Fletcher like her mother before her.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Athletic, Disciplined. Bonds: Adventurer, Poor, Job, Family. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Banded agate (4 gp). Aquamarine (600 gp). 1 Minor magic item.
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