Nissa Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.
History: Nissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to end her boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Attractive, In love. Occupation: Tanner
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp.
Philomena Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is kept up in a ponytail inside a deerstalker hat. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. The war was a terrible time for her, and Philomena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Philomena was born with her mother's beautiful face. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now mingles about in high society.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Attractive, Military, Family, Rich. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 46 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a font of random trivia from the lore and stories she has discovered
History: A powerful wizard made her what she is. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Logical, Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Mentor. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Harbek Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man usually wears his brown robe and has his shortbow always slung over his shoulder. His blonde hair is still thick. He has a dull look in his brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Military, Nature. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 40 pp.
Jarana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is smooth and relatively long. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She feeds upon the attention of others.
History: Born in the north to a Navigator, Jarana learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She inherited the family business which she has now maintained for 8 years.
Motivation: Further expansion of business.
Ideals: Fighting, Athletic. Bonds: Job, Guardian, Attractive. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 34 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Black velvet mask with numerous citrines (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (1000 gp).
Sekhmet Grace, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear green clothing when she does not wear armor. She wears a broad hat to hide her balding. Her white eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: Sekhmet was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 3000 cp.
Farideh Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black shirt with thin blue vertical stripes and violet pants. She has red crest. She has gleaming, smiling red eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Farideh was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Farideh abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Opinionated. Bonds: Military, Poor, Adventurer. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
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