Peren Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright violet suits and hats. His hair is white, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Jeweler, but he got bored and became a Mayor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and wants his loneliness to end
Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Rich. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 100 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Draconic, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). 1 Minor magic item.
Theodoric Asheton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and is wearing a perfectly clean shirt and pair of pants. His brown hair is smooth and relatively long. His hazel eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.
History: Theodoric was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Disciplined, Logical, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. Azurite (7 gp). 1 Masterwork Common Ranged Weapon.
Great Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. She carries with her a set of swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her fur is greying and her face has many wrinkles. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.
Motivation: A deep hatred of drow; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Persistence. Bonds: Enemies, Rich. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 700 gp.
Nicholas Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is matted, messy, and big. He has several tiny jet earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Shy. Bonds: Rich. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 77 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 250 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver ewer (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (2000 gp).
Wiggan Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is white, silky, and of moderate length. He has gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast plains. After coming to the age of reason, Wiggan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Joker, Logical, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 160 pp. Aquamarine (1200 gp). Blue quartz (10 gp). Malachite (10 gp).
Aerdeth Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Blacksmith, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He now owns his own business.
Motivation: Expand his business.
Flaws: Insomniac, Racist, Fearful. Bonds: Attractive, Nature, Job. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 5000 sp.
Joser Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His chestnut hair has been sun bleached extensively. His eyes are violet.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Joser hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Joser was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Professionalism. Bonds: Immigrant, Rich, Enemies. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: Chrysoprase (30 gp).
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