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Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her greataxe. She has wavy yellow fur. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great joy in being the best Weaver in town.

History: She was born in the south, but her parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. After a long history of fighting, Trail and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Trail Grass, Female Tabaxi Druid 8
Medium (4'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1 Minor magic item.


Social Check DCs


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Fighting, Athletic. Bonds: Guardian, Religious, Poor. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Shadow Paws, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (11 gp). Zircon (40 gp). Malachite (11 gp). Jet (140 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He wears a faded coat and loose pants complete with deerstalker hat. He has a hunchback. He keeps his long scarlet crest kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Barbarian 19
Medium (6'3") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 10
Hit Points 142 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3

Possessions: 23000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A silver and pearl hairclip (60 gp). Solid gold idol (1000 gp). Gold cup set with emeralds (6000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (1000 gp). Gold music box (1000 gp). Old masterpiece painting (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Major magic item.


Social Check DCs


Grom Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, white cloak. His golden hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Grom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Joker. Flaws: Hedonist, Insomniac. Bonds: Nature, Rich. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Grom Yeardley, Male Half-Orc Commoner 13
Medium (6'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 12
Hit Points 0 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 9 (-1)8 (-1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Tourmaline (160 gp). Tiger eye turquoise (10 gp). Star rose quartz (50 gp). Coral (160 gp). Chalcedony (50 gp). Deep green spinel (160 gp). Chrysoprase (50 gp). Zircon (50 gp). Golden yellow topaz (700 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Chay Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many tan ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long black beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Sculptor, but he was a colossal failure. He has drifted from career to career and currently works as a Crown-heir.

Motivation: He seems to be bored by most things; and he is compelled to act according to his religious beliefs

Flaws: Mundane. Bonds: Poor, Slave, Religious, Job. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Chay Kettlewhistle, Male Halfling Ranger 15
Small (3'1") Halfling, Lawful Evil (CR 15)
Armor Class 16
Hit Points 83 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +10
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 400 pp.


Social Check DCs


Silent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Her cinnamon fur is still thick. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 4 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Disciplined, Joker, Fighting. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Silent Plume, Female Tabaxi Ranger 5
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp.


Social Check DCs


Quelenna Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A 4'8" southern woman, she is wearing the road beaten gear of a warrior. She keeps her long golden hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels that her past leaves her morally obligated to help; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Job. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Quelenna Iathrana, Female Elf Warrior 13
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 103 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Moss agate (11 gp). 1 Medium magic item.


Social Check DCs

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