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NPC Generator

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Advanced [show]


Pennie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Sporting a black mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Pennie was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry her brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Joker, Justice, Gifted, Optimist. Bonds: Family. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Pennie Goodearth, Female Halfling Paladin 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Amûg Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear black tank tops with pastel pants. He wears his black hair up in a very large beehive style do. His eyes are gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Amûg Vance, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Jarsali Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a violet and yellow handkerchief worn on her left side. Her hair, while still mostly auburn, has prominent grey streaks. Her face is scarred and worn.

Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is a Lamia in disguise. Her family was turned out during the war. She and her family wandered east to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Flaws: Ugly, Shy, PTSD. Bonds: Rich, Adventurer, Religious. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jarsali Mellerelel, Female Half-Elf Druid 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Namfoodle Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Namfoodle grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Terse, Racist. Bonds: Religious, Adventurer, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Namfoodle Rofferton, Male Gnome Aristocrat 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Robert Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. Robert was born on a far western plains where he grew up under the tutelage of his mother, an expert Brewer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Insane, Secretive. Bonds: Adventurer, Immigrant, Military. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Robert Larson, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 6000 sp.


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Nuraval Torunn, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Anselm Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large brown tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy, Depressed. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Hadley, Male Human Warrior 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. Iolite (40 gp). Lapis lazuli (13 gp). Red garnet (100 gp).


Social Check DCs

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