Hlin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this northern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She is a Slaad in disguise. She moved out south to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Harann Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, she is an attractive figure. She wears green painted combat armor at almost all times. She wears her copper crest up. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Fighting, Extrovert. Bonds: Attractive, Rich. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 13)
Armor Class 12
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d4+5, Ranged +6 / 4d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Minor magic item.
Jade In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to hide his balding. His eyes are copper and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: The child of a Bowyer, who enjoyed hunting, Jade was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Nature, Rich, Job. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is typically in her Animal Trainer uniform. She has chestnut hair. Her gray unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Persistence. Flaws: Disease, Shy. Bonds: Job. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Cecily Gracey, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Fortune-teller. She keeps her chestnut hair in a flapper bob. Her eyes are gray.
Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Rich. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Megren Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear green pants and tee shirts. She keeps her long black crest kept up in a rat tail. Her red eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Performer, her father struggled to pay the bills. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp.
Olunt Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. He wears a small hat to cover his moderate length brown hair. He has brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: Olunt lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Jeweler soon after.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 71 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 4 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!