Theobald Kendal, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His golden hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and he is content
Flaws: Impulsive, Mundane. Bonds: Attractive, Military, In love. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 60 gp.
Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue trousers with pastel and green striped suspenders. He wears various colorful collared shirts. His brown hair is braided into rings. His brown eyes peer out from beneath his Stetson blue hat.
Personality: A skeptical and narcissistic man, Immeral's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Immeral was raised in a hard working conservative environment. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Ekemon Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black costume with the symbols of strength on his torso. His blue hair is smooth and relatively long. His eyes, though not visible through his cowl, are white.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent father; and expand his business
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Family. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Abad Absence, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has no hair. This red eyed southerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Amethyst (40 gp). Blue quartz (10 gp). Rhodochrosite (10 gp). Black star sapphire (400 gp). Malachite (10 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Beitz, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear grey clothing when he does not wear armor. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss.
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
Gomory Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is wearing a long, yellow cloak. He has a hunchback. His white hair is heavily combed to the left. His eyes, though not visible through his cowl, are blue.
Personality: He dislikes all the random violence that takes place in the north. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 500 gp. Fiery yellow corundum (1400 gp). Chrysoprase (20 gp). Silver pearl (130 gp). Black pearl (1500 gp). 1 Masterwork Uncommon Weapon.
Rinn Galanodel, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'9" and wears a simple tan robe with black stripes complete with hood. Her red hair is slicked back into a classic pompadour. She has several tiny ruby earrings on each ear.
Personality: She has a massive crush on the younger sibling of the Junk Dealer who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east, but her parents moved at a very young age to the north. She has had some formal painting training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure.
Ideals: Artistic. Bonds: Rich, Has a crush, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
