Arannis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man wears a blue vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a illithids raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: Just what you see.
Lewis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Justice, Logical. Flaws: Insane. Bonds: Poor. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Ilde Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Brewer uniform. She carries a battered greatsword and tarnished rapier as well. Her hair is short and red. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born several months after her mother was called into army service. She worked as a nervous Brewer and found it very stressful. She has worked as a Brewer like her mother before her.
Motivation: Seeks redemption; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Job, Criminal record, Military. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 400 gp. Malachite (4 gp). 1 Minor magic item. 1 Minor magic item.
Ekk Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She likes to wear white tank tops with green skirt. Her hair, while still mostly silver, has prominent grey streaks. She has a dull look in her violet eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and her religion dominates her actions
Ideals: Impeccable, Philantrophist, Athletic. Bonds: Religious, Immigrant. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Traubon Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his halberd ready. He has styled his silver hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Traubon's first love is himself. His second love is also himself. He takes great joy in being the best Map Maker in town.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Map Maker and found it very stressful. He has never given up on his music dream.
Motivation: To be a Mason again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Onyx (60 gp). Iolite (60 gp).
Flak Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He also is a firm believer in the manly ideal.
History: Flak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and his religion dominates his actions
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Everburning torch. 3 Antitoxin. 3 Antitoxin. 2 Holy water.
Azza Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She sports a flattop hair cut. Her gold eyes are passionate and lively.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Azza was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Azza was born on a far northern plains where she grew up under the tutelage of her mother, an expert Barkeep. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
