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NPC Generator

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Advanced [show]


Ekemon Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. He wears a colorful flower in his black hair. His half smiles and white eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Cook business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To prove his worth to the world; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Ekemon Flair, Male Tiefling Warlock 10
Medium (5'1") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin, Giant, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 130 pp. An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item.


Social Check DCs


Nogu Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears tattered old clothes. Her white hair is matted, messy, and big. Her gray eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.

History: She was born in the west, but her parents moved at a very young age to the south. She worked as a nervous Shoemaker and found it very stressful. She now travels the world, in search of power and loot.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nogu Altham, Female Half-Orc Aristocrat 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Chrysoberyl (60 gp).


Social Check DCs


Patrick Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He sports grey clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His white hair and beard is wavy and long. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Slave. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Patrick Stanton, Male Human Ranger 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs


Balimaar Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Brewer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Nature, Family. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Balimaar Wakefield, Male Human Expert 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Carnelian (20 gp). 4 Acid flasks. 4 Acid flasks. 1 Holy water. 2 Antitoxin.


Social Check DCs


Gimgen Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Barkeep, his father struggled to pay the bills. He worked as a nervous Mercenary and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Optimist, Fighting. Flaws: Greedy. Bonds: Poor, Job. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Gimgen Daraln, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a grey suit. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Reynard was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Copeland, Male Human Druid 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +0, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. 3 Acid flasks.


Social Check DCs


Immeral Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His skin is also unnaturally pale. His moppish chestnut hair is in a traditional bowl cut. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Immeral's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Immeral Arnuanna, Male Elf Wizard 4
Medium (5'2") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 80 pp. Smoky quartz (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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