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Advanced [show]


Shifting Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely brown suit with pastel socks and a vest with buckled shoes. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Shifting was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and doesn't want to be a gardener and was forced into it by his family

Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Military. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shifting Of Passion, Male Tabaxi Expert 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4

Possessions: 700 gp. White pearl (160 gp). Bloodstone (30 gp). Lapis lazuli (4 gp). Amethyst (160 gp). Deep green spinel (160 gp).


Social Check DCs


Dazzazn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He is dressed in earthy colors with a black and white handkerchief worn on his right side, and his gloved hand is found clutching a mace. He has no crest. His red eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spice Merchant father left him crippled. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Dazzazn Caavylteradyn, Male Dragonborn Monk 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aramil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Military, Nature. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Aramil Siannodel, Male Elf Druid 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Flame Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in brown turtlenecks beneath a black coat with blue slacks. She has moderate length red fur. Her face is covered beneath a completely black helmet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Flame Paws, Female Tabaxi Sorcerer 10
Medium (4'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Performance +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1300 gp. Golden yellow topaz (600 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Jheri Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has bronze crest. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: Jheri was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Jheri Wystongjiir, Female Dragonborn Aristocrat 5
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 9 (-1)19 (+4)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bryseis Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her hair, while still mostly purple, has prominent grey streaks. Her fierce silver eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). During her travels, Bryseis and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bryseis discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bryseis fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is greedy.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Bryseis Sanity, Female Tiefling Expert 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 10 pp.


Social Check DCs


Adelaide Rowley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. Her black hair is smooth and relatively long. This hazel eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Adelaide studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with her sister; and regain custody of her son

Ideals: Gifted, Justice. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Adelaide Rowley, Female Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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