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NPC Generator

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Advanced [show]


Calcitro Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. His hair is red and very short. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Calcitro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Stableman soon after.

Motivation: To be a Layabout again; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Job, Mentor. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Calcitro Underfoot, Male Halfling Wizard 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Druidic, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 200 gp.


Social Check DCs


Thomas Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Mercenary again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Thomas Boleem, Male Half-Elf Cleric 8
Medium (5'2") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 7 (-2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jade (50 gp). Rock crystal (20 gp). Brown-green garnet (50 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears bulky yellow painted plate armor. His hair is silver and curly. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He struck the Guard job and began his own company from there.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Azaki Shupe, Male Half-Elf Druid 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. Pink pearl (60 gp).


Social Check DCs


Ivellios Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, tan, dusty cloak. His red hair is heavily combed to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Cook. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and to be a fortune-teller again

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Job, Family. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Ivellios Siannodel, Male Elf Adept 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Tanglar Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Tanglar Rutherford, Male Half-Orc Monk 17
Medium (5'2") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 63 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)7 (-2) 16 (+3)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4

Possessions: 8000 gp. Fiery yellow corundum (1100 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Moss agate (7 gp). Zircon (40 gp). 1 Medium magic item.


Social Check DCs


Torbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Assassin, and she perpetually has her warhammer ready. She has moderate length brown hair. Her amber eyes peer out from beneath her small brown hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Torbera Ironfist, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 110 gp.


Social Check DCs


Dazzazn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gold crest is lengthy. His eyes are a pleasant red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Adventurer, Family, Job. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Dazzazn Vangdondalor, Male Dragonborn Adept 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)7 (-2)
Skills Perception +6, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 100 gp. Deep blue spinel (200 gp). Moss agate (11 gp). Alexandrite (200 gp).


Social Check DCs

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