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NPC Generator

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Advanced [show]


Nalral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short. His eyes are likewise green.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Roofer, his mother struggled to pay the bills. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Nalral Strongheart, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 7 (-2)7 (-2)
Skills Animal Handling +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is braided into rings. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is wracked by social anxiety; and she is greedy

Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Mara Ofandrus, Female Elf Adept 4
Medium (5'2") Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item.


Social Check DCs


Salanop Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears a robe, a symbol of the four houses of cards around her neck, and a bastard sword on her belt. She has a hunchback. Her moppish brown hair is in a traditional bowl cut. Her eyes are green and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She plays an instrument quite well.

History: She was born in the east, but her parents moved at a very young age to the south. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to gnomish people

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Salanop Dunben, Female Gnome Adept 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Olgoth Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise amber.

Personality: He has always had a great fascination with Tiefling culture. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Olgoth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Olgoth's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Racist, Antagonistic. Bonds: Military, Family. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Olgoth Mitchell, Male Half-Orc Warrior 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills History +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


River On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His lavender fur is unkempt and raggedy. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. River enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

River On the Mountaintop, Male Tabaxi Wizard 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1200 gp. Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Zagga Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with white skirt. Her chestnut hair is lengthy. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: Born to a Seamstress, her father struggled to pay the bills. After coming to the age of reason, Zagga took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the west; and a strong sense of loyalty to human people

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Zagga Langley, Female Half-Orc Warlock 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Merla Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has a large white mantle and cape that has been intricately interwoven into her blue robe. She sports auburn long hair. She has gleaming, smiling gray eyes.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Merla lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Barrister, but she got bored and became a Locksmith. She has since lost track of the people in her past.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Job, Family, Adventurer. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Merla Copperkettle, Female Halfling Sorcerer 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 30 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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