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NPC Generator

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Advanced [show]


Giselle Hamilton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is wavy and long. Her green eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: Giselle lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting. Bonds: Immigrant, Family, Rich. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Giselle Hamilton, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp.


Social Check DCs


Jade Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears a robe, a symbol of her god around her neck, and a quarterstaff on her belt. Her clothes are grease stained in places. Her white fur is kept up in a ponytail inside a Stetson hat. She has gleaming, smiling green eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the east. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Jade Of Spirit, Female Tabaxi Rogue 14
Medium (5'11") Tabaxi, Neutral Good (CR 14)
Armor Class 8
Hit Points 65 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Deception +8, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is cut short. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Patrick was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Healer.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Patrick Branson, Male Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Mozû Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Doctor. He is bald on top and has large golden tufts of hair around his ears. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mozû grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mozû. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Job, Criminal record. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Mozû Carlyle, Male Half-Orc Warrior 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 17 (+3)6 (-2)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 40000 cp. Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Kilia Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in an above average manner. Her red hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She feeds upon the attention of others.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Kilia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels threatened by others; and regain custody of her daughter

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Kilia Bigtoe, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)6 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Maegan Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears many layers of old clothing at all times. She is bald on top and has large brown tufts of hair around her ears. Her eyes are a pleasant hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: Born to a pair of adventurers, Maegan grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Job. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Maegan Stoutman, Female Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Seamstress does. His brown fur is knotted and matted. His amber eyes peer out from beneath his broad brown hat.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Shy, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Cask On the Water, Male Tabaxi Cleric 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 250 gp. 1 Good lock.


Social Check DCs

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