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NPC Generator

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Advanced [show]


Qualen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a top hat to cover his moderate length brown hair. This hazel eyed northerner is not easily forgotten.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Religious. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Qualen Pingun, Male Gnome Bard 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 7 (-2)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 pp.


Social Check DCs


Akmen Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His long dark red hair is drawn into a two foot long braid. His red eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Akmen Joy, Male Tiefling Fighter 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Silaqui Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, blue, dusty cloak, and a wedding ring on her left hand. Her tied-back hair is silver. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small island village. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and doesn't want to be a mercenary and was forced into it by her family

Ideals: Optimist, Entrepeneur. Bonds: In love, Nature, Enemies, Family. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Silaqui Arnuanna, Female Elf Rogue 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Average lock.


Social Check DCs


Peter Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is physically well-built. He keeps his blonde hair in a pixie cut. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To be a Herbalist again; and he has money and likes to spend it

Ideals: Artistic. Flaws: Mundane, Secretive. Bonds: Rich, Job. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Peter Cooper, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp.


Social Check DCs


Naal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Miner does. Beneath his clothing is a huge mess of scar tissue. His hair is blonde, silky, and of moderate length. This brown eyed northerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Miner in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Bounty Hunter again; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Greedy. Bonds: Job, Slave, Attractive, In love. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Naal Berevan, Male Elf Bard 4
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Jasper (80 gp). Onyx (80 gp).


Social Check DCs


Diggory Kirby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Diggory Kirby, Male Human Warlock 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp. 1 Backpack.


Social Check DCs


Jane Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her skin is fair and her fingers are delicate and long. She has wavy white hair. She has violet eyes and a brown hat with a blue feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and to be a map maker again

Ideals: Impeccable, Gifted. Bonds: Job, Mentor. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Jane Marlee, Female Human Warrior 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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