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Advanced [show]


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Spice Merchant, Lone learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Terse, Fearful, Disease. Bonds: Job. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Lone Of Ale, Male Tabaxi Warrior 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)17 (+3) 11 (+0)15 (+2)
Skills Arcana +7, Performance +6
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 60 pp. Embroidered and bejeweled glove (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His Stetson hat is riddled with cuts and holes. His fierce silver eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Mormo Wary, Male Tiefling Wizard 12
Medium (5'5") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)19 (+4)
Skills Athletics +6, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 200 pp. Solid gold idol (1200 gp). A small bag of saffron. (70 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He keeps his brown fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Three In the Wind, Male Tabaxi Expert 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills History +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 700 gp. Amber (50 gp).


Social Check DCs


Aline Wellington, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is lengthy and is close to two feet long. Her eyes are hazel and beady.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: In love, Rich, Adventurer. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Aline Wellington, Female Human Commoner 8
Medium (4'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 8 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)9 (-1) 7 (-2)17 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Alexandrite (1400 gp). Peridot (30 gp). Smoky quartz (30 gp). Moss agate (8 gp). Star ruby (1100 gp).


Social Check DCs


Puyet Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She is generally well dressed albeit a few years behind the times. Her brown hair is wavy and long. Her green eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is a Maurezhi in disguise. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Attractive, Military, Adventurer. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Puyet Halsey, Female Half-Orc Expert 5
Medium (5'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 17 (+3)7 (-2)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Avelina Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her chestnut hair is long and unkept. She has gleaming, smiling blue eyes.

Personality: She is very quiet and rarely speaks above a whisper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of a Bather, who enjoyed hunting, Avelina was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Assassin.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Avelina Floshem, Female Half-Elf Paladin 5
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 14 (+2)13 (+1)
Skills Deception +4, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Moonstone (50 gp). Chalcedony (50 gp). Coral (100 gp). Jasper (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sarah Dumph, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She tends to wear a brown poncho over her likewise colored trousers and shirt. She keeps her long black hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.

Personality: This woman loves music and to teach people music more than just about anything. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Artistic, Gifted. Bonds: Enemies, Adventurer, Has a crush. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Sarah Dumph, Female Human Cleric 8
Medium (4'9") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)6 (-2) 6 (-2)15 (+2)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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