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Advanced [show]


Vonbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Vonbin lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vonbin took refuge in the old dungeon and found the beat up axe and armor he uses now. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vonbin Fallack, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1 Darkwood Shield.


Social Check DCs


Isabella Branson, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a deerstalker hat to hide her balding. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 6 years old her parents immigrated from the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has drifted from career to career and currently works as a Navigator.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Isabella Branson, Female Human Fighter 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Therlin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in brown turtlenecks beneath a white coat with grey slacks. Her hair is long and chestnut with streaks of black, and is pulled back with small brown clips. Her amber unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Therlin Frostbeard, Female Dwarf Sorcerer 10
Medium (3'10") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Dynamic In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His black fur is smooth and relatively long. His eyes are hazel and catlike.

Personality: Dynamic is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small mountains village. His childhood dream was to be a Painter, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Dynamic In the Morning, Male Tabaxi Adept 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 8 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Jade Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and carries longswords. Her fur is lavender and curly. Her copper eyes dart from person to person.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Jade Blossom, Female Tabaxi Ranger 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)9 (-1) 7 (-2)15 (+2)
Skills Athletics +0, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Shump Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Knight. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He comes from a rich southern family. His childhood dream was to be a Stylist, but he was a colossal failure. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Joker, Professionalism. Bonds: Job, Rich, Debt. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Shump Holton, Male Half-Orc Barbarian 6
Medium (5'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. Chalcedony (80 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Abad Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Abad studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Tanner.

Motivation: To be a Slave Trader again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Abad Haste, Male Tiefling Ranger 5
Medium (5'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 9 (-1)8 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Amethyst (80 gp). Hematite (4 gp). Blue star sapphire (1100 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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