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Advanced [show]


Delg Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. He sports a long brown beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Bonds: Religious, Mentor. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delg Glanhig, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)17 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Aura Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his lavender fur down. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Aura studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Aura Of Ivory, Male Tabaxi Bard 5
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Sybil Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with feathered hat, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: From birth she was tutored by a cruel and relentless mentor. Sybil was born on a far eastern island where she grew up under the tutelage of her mother, an expert Layabout. Days after completing her studies, news broke out that her hometown was attacked by goblins. Sybil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly. Bonds: Enemies, Has a crush, Mentor, Immigrant. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Sybil Eathalena, Female Half-Elf Ranger 6
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears a colorful flower in his brown fur. His eyes are hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east to a Cook, Lone learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Shy. Bonds: Immigrant, Attractive, Family, Job. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Lone Moon, Male Tabaxi Bard 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 11000 cp.


Social Check DCs


Mella Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of falchions, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She sports black long hair. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Mella has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Mella Mellerelel, Female Elf Bard 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Maegan Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a red armored body suit, with a simple white line shooting up and back down. Her tied-back hair is golden. Her fierce amber eyes like to dwell on things.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. A freak accident while working with her Hunter father left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she is content

Flaws: Impulsive, Mundane, Disease. Bonds: Attractive. Occupation: Mason

Voice: German accent

Attributes [hide]

Maegan Strongbones, Female Halfling Rogue 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). 1 Half-Plate.


Social Check DCs


Oloric Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a long golden beard with little hanging trinkets. He has amber eyes and a grey hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oloric took refuge in the large cave and found the beat up axe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Bonds: Nature, Rich, Adventurer. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Oloric Torevir, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)10 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 pp.


Social Check DCs

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