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NPC Generator

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Advanced [show]


Amnon Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Amnon was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Cynical, Fearful. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Amnon Suspicion, Male Tiefling Expert 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Spice Merchant, Hubert learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Hubert Gresham, Male Human Cleric 9
Medium (5'6") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)7 (-2) 5 (-3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs


Paggen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer, Debt. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Paggen Garrick, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 38000 sp.


Social Check DCs


Koeth Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy golden hair. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish, Greedy. Bonds: Adventurer. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Koeth Othronus, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He has a small bristly mustache and wavy auburn hair. His eyes are likewise violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Bonds: In love, Family, Has a crush, Nature, Criminal record. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Adept 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 16 (+3)5 (-3)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Rich purple corundum (500 gp). Zircon (30 gp). Chrysoprase (30 gp). Amber (150 gp). Pink pearl (150 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing the road beaten gear of a warrior. She wears her orange fur up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: She comes from a rich northern family. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Rich, Nature. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Quick Of Ebony, Female Tabaxi Rogue 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Trail Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His fur, while still mostly white, has prominent grey streaks. His eyes are hazel.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Trail Thunder, Male Tabaxi Warrior 10
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 27 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 270 pp. Chalcedony (80 gp). Chrysoberyl (50 gp).


Social Check DCs

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