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NPC Generator

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Advanced [show]


Thomas Nibley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large grey jacket. His red hair is knotted and matted. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Nibley, Male Human Druid 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 17 (+3)9 (-1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He keeps his long silver hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Family, Nature. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Vlorn Brightmoon, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He has a red handlebar mustache and slicked back red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Insomniac, Ugly. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Theodoric Garrick, Male Human Paladin 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Gesrethe Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this woman usually wears her green robe and has her greataxe always slung over her shoulder. She wears a colorful flower in her red crest. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments

History: She was born in a small forest village. She dropped out of school before completing her studies. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Gesrethe Jerynomonis, Female Dragonborn Sorcerer 7
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 1 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 4 (-3)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A roughly beaten golden orb (120 gp).


Social Check DCs


Katherine Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears tight fighting clothing, which leaves very little to the imagination, marred by beers. She has a very tight haircut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with finding treasure.

History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Katherine Wallace, Female Half-Elf Commoner 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. She has a very tight haircut. Her eyes are blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with her god.

History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Joker. Bonds: Attractive, Religious, Poor, Family. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Delre Lutgehr, Female Dwarf Wizard 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Athletics +9, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Abyssal, Infernal
Attacks Melee +9 / 3d10+5, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 1000 gp. Red spinel (100 gp). Jet (100 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. Her blue crest is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Opinionated, Professionalism. Flaws: Ugly, Disease, Insane. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Dentratha Chumbyxirinnish, Female Dragonborn Commoner 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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