Emen Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an entirely white suit with pastel socks and a vest with buckled shoes. She is physically well-built. She wears a feathered hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them
History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Emen took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Unemployed for the past few years.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Job, Poor. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 9)
Armor Class 9
Hit Points 66 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: Just what you see.
Joser Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of whips on his belt, each one with a jet on the hilt. His blonde hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He plays an instrument quite well.
History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 48 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome, Sylvan, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 5000 gp. A roughly beaten golden orb (40 gp). Sapphire pendant on gold chain (2300 gp). A silver and pearl hairclip (30 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a white coat. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Damien grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic, Joker, Philantrophist. Flaws: Depressed. Bonds: Adventurer. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Drifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" southern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is short and black. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Drifting was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's looking for her big break.
Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points -2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 5 (-3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 45000 sp. 1 Minor magic item.
Serpent Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His cinnamon fur is lengthy and is close to two feet long. His eyes are likewise blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 110 pp.
Antinua Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear flannel. She has wavy red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Antinua would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. When Antinua reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her writing dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Athletic. Flaws: Shy. Bonds: Military. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Dwarven, Auran, Undercommon, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: Silver pearl (120 gp). White pearl (120 gp). Azurite (12 gp). 1 Minor magic item.
Erias Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this eastern man wears a fancy grey suit. His hair is cut close to his head. His fierce green eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the east
Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 130 gp.
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