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NPC Generator

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Advanced [show]


Az-Rans Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His silver hair is heavily combed to the right. This blue eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He feeds upon the attention of others.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Insane. Bonds: Religious, Attractive. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Az-Rans Atterton, Male Half-Orc Wizard 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. Banded agate (16 gp).


Social Check DCs


Heather Gladstone, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear brown tank tops with pastel skirt. Her chestnut hair, when down, is lengthy. Her eyes are violet and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Beggar business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Beggar for hire.

Motivation: She is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Terse. Bonds: Job, Criminal record, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Heather Gladstone, Female Human Expert 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adrie Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing colorful clothing, dressed as a Merchant. Beneath her clothing is a huge mess of scar tissue. She has no hair. Her ears are large.

Personality: A skeptical and narcissistic woman, Adrie's first love is herself. Her second love is also herself. She takes great joy in being the best Merchant in town.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Slave, Job. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Adrie Ethanasath, Female Half-Elf Ranger 5
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Erevan Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. When Erevan reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Mentor, Military. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Erevan Jenkins, Male Half-Elf Rogue 6
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)7 (-2) 6 (-2)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a grey poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of giants.

Ideals: Justice, Persistence. Bonds: Slave, Religious, Enemies. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Arnold Coombs, Male Human Commoner 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 17 (+3)7 (-2)
Skills Performance +0, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. 1 Alchemist’s fire.


Social Check DCs


Zepar Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries a battered flail and tarnished bow as well. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise red. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Justice. Bonds: Attractive, Adventurer, Slave. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Zepar Enigma, Male Tiefling Ranger 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 7
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp.


Social Check DCs


Farideh Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears black painted combat armor at almost all times. She wears a deerstalker hat to cover her moderate length silver crest. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Farideh has worked very hard to control her curse. She's since become an addict/alcoholic.

Motivation: She would like to get married and retire; and expand her business

Flaws: Ugly, Disease, Addict. Bonds: Poor. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Farideh Linxakasendalor, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp. Azurite (9 gp). Freshwater pearl (9 gp). Bloodstone (30 gp).


Social Check DCs

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