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Advanced [show]


Hethress Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her long red crest is drawn into a two foot long braid. Her gold eyes dart from person to person to random spaces in the air.

Personality: Hethress is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Logical. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Hethress Ebynichtomonis, Female Dragonborn Monk 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)16 (+3) 7 (-2)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 80 gp.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He has moderate length brown hair. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions.

Ideals: Joker, Justice. Bonds: Rich, Immigrant, Religious. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Alberich Torevir, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Hematite (11 gp). Violet garnet (500 gp). Chrysoberyl (50 gp).


Social Check DCs


Habor Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Habor was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He wants revenge against dire rats.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Habor Pleasure, Male Tiefling Fighter 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Disguise kit. 1 Silver holy symbol.


Social Check DCs


Chem Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Barber does. His red hair is unkempt and raggedy. His eyes are silver and he is always smoking a pipe.

Personality: Chem wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Barber

Voice: Whispers

Attributes [hide]

Chem Knack, Male Tiefling Ranger 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)7 (-2) 15 (+2)11 (+0)
Skills Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Latbag Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his golden hair down. His fierce blue eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. After months of barely getting by, Latbag managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Latbag Kensley, Male Half-Orc Commoner 6
Medium (5'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 3 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)9 (-1) 14 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Minor magic item.


Social Check DCs


Robert Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a violet costume with the symbols of the sun god on his torso. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Robert took refuge in the ruined castle and found the beat up club and armor he uses now. He left for the north, certain he would find work there.

Motivation: To clean up the streets.

Flaws: Insane. Bonds: Guardian, Military, Immigrant, Nature. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Robert Galanodel, Male Half-Elf Sorcerer 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Banded agate (15 gp). Rhodochrosite (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aura Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His lavender fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of goblins; and wishes to resurrect an old love

Ideals: Disciplined, Artistic. Bonds: In love, Family, Enemies. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Aura Buttons, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs

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