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NPC Generator

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Advanced [show]


Spear Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy cinnamon fur. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a hunchback. Her cinnamon fur is lengthy and is close to two feet long. She has gleaming, smiling copper eyes.

Personality: She is overprotective of those who hire her services. She is an amazing painter.

History: When she was but 4 years old her parents immigrated from the north. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted martial powers by her dying sister.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant, Enemies. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Spear Of Wine, Female Tabaxi Warlock 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 200 pp. Tiger eye turquoise (14 gp). Citrine (30 gp). Alexandrite (1500 gp). Star rose quartz (30 gp).


Social Check DCs


Jarsali Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of scimitars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long silver hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Tanner in town.

History: Jarsali was born in the north. At a young age she loved to build and create. Through the years after Jarsali was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Jarsali's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Animal Trainer again.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Jarsali Wasanthi, Female Elf Monk 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Holy water. 2 Tanglefoot bags.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. Her gray fur is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: When she was but 5 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and to end her boredom

Flaws: Insane, Sensitive, Mundane. Bonds: Family, Immigrant, Criminal record. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Seven In the Wind, Female Tabaxi Barbarian 6
Medium (4'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 400 gp. Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Maegan Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). Her brown hair is braided into rings. She wears an eyepatch.

Personality: This woman loves writing and to teach people writing more than just about anything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Spice Merchant, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Maegan was left her father's suit of armor and trained in its use and care. She has never given up on her writing dream.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Maegan Shadowquick, Female Halfling Adept 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. With a patchy brown beard and wild brown hair. His amber unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Alexandre Graham, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her red hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels the way she acts is they only way to get by in the world; and retire the richest woman in the south

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tiaathque Floshem, Female Elf Druid 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length golden hair. Her eyes are green and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She enjoys reading and quiet.

History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Optimist, Logical. Bonds: Rich, Mentor, Nature. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Oriff Brazzik, Female Dwarf Ranger 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50000 cp.


Social Check DCs

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