Zagga Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, black cloak. Her hair is auburn and curly. Her fierce green eyes like to dwell on things.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.
Motivation: Revenge; and she uses money and sex appeal to get what she needs
Ideals: Extrovert. Bonds: Attractive, Rich, Job, Enemies. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Just what you see.
Torinn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blue crest is still thick. His eyes are gold.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Dyer, his father struggled to pay the bills. In his 13th year, his parents were killed by a illithids raid, leaving Torinn alone in the world. After a stint in an orphanage, he was adopted. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Bonds: Attractive, Enemies, Military, Poor, Criminal record. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1700 sp.
Fibblestib Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and brown with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Healer father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, In love. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Astaro Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'3" western woman, she wears dark leathers with embroidery. Her wide-brimmed hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She speaks before she thinks and is too direct. She plays an instrument quite well.
History: She was raised in a island tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 220 pp. Golden yellow topaz (1200 gp). Carnelian (70 gp). Golden yellow topaz (1200 gp).
Sammal Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He carries a battered warhammer and tarnished mace as well. His brown hair is long and unkept. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Rich. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. Zircon (50 gp). Banded agate (13 gp). 1 Minor magic item.
William Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky brown painted plate armor. He wears his brown hair down. His eyes are violet and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Antagonistic, Forgetful. Bonds: Poor. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Infernal, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 90000 cp. Black pearl (900 gp). Alexandrite (900 gp).
Ethereal Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is dressed in a clean brown cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears a top hat to cover her moderate length lavender fur. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a great chef.
History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Shipwright.
Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1800 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
