Farideh Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern woman wears a black feathered hat and black clothes. She has wavy scarlet crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Farideh was born in the south. At a young age she loved to build and create. Her childhood dream was to be a Priest, but she was a colossal failure. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Optimist, Persistence. Bonds: Job, In love, Slave. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 81 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Giant, Gnome
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Bloodstone (70 gp). Violet garnet (1200 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Smoky quartz (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Euphemia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing a perfectly clean shirt and pair of pants. Her whole body is exceptionally muscular. She wears a colorful flower in her silver hair. She has hazel eyes and a white hat with a tan feather.
Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.
History: She is the product a well kept family trust fund and as such has never really known need. In her 16th year, her parents were killed by a drow raid, leaving Euphemia alone in the world. After a stint in an orphanage, she was adopted. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Many drow want her driven away; and revenge
Ideals: Gifted. Bonds: Attractive, Immigrant, Religious, Rich, Enemies. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 85 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: Star rose quartz (50 gp). Amber (60 gp). Rock crystal (50 gp). Jet (60 gp). Malachite (9 gp). Deep blue spinel (1600 gp). Blue quartz (9 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (9 gp). Pink pearl (60 gp). Jasper (50 gp). Zircon (50 gp). Obsidian (9 gp). Jasper (50 gp). Tourmaline (60 gp). Red garnet (60 gp). Rock crystal (50 gp). Azurite (9 gp). Deep green spinel (60 gp). 1 Medium magic item.
Dorn Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is thinning but still full. His gray eyes peer out from beneath his top black hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Althaea Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is blonde, silky, and of moderate length. Her blue eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a very good compulsive liar and kleptomaniac.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Dilettante soon after.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 100 gp. Lapis lazuli (11 gp). Blue quartz (11 gp). Silver pearl (150 gp). Tourmaline (150 gp). 1 Minor magic item.
Joser Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Thieves’ tools.
Mord Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with black pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Mord was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Nelkin Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a hunchback. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast desert. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Optimist, Logical. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points -3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 4 (-3) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 11000 cp.
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