Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears red leather gloves, a red jacket, and tight pants. He is bald on top and has large chestnut tufts of hair around his ears. He has gleaming, smiling amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.
History: Gifted from a young age, Osco studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Pacifist, Gifted. Flaws: Ugly, Secretive, Depressed. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Ombul Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce gray eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Ombul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ombul was born in the west. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Persistence, Optimist, Logical. Bonds: Rich, Religious, Military. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Bloodstone (50 gp).
Bilga Nibley, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She likes to wear ponchos typically of a light white in addition to tight pants. She has done her best to style her white hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not trust anyone and sleeps with one eye open.
History: Bilga was born with her father's beautiful face. Bilga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bilga decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: She wants to meet her childhood hero.
Flaws: Insomniac. Bonds: Criminal record, Attractive, Adventurer. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Jasper (40 gp). Black pearl (1000 gp).
Dondon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. He dropped out of school before completing his studies. He has worked as a Mayor like his mother before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business
Ideals: Professionalism, Logical. Flaws: Insomniac. Bonds: Rich, Criminal record, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. 1 Magnifying glass.
Kody Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears yellow trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He wears his red hair up in a very large beehive style do. His eyes are hazel.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Born in the east to a Hunter, Kody learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Hunter job and began his own company from there.
Motivation: Sabotage a competitor; and to be a shepherd again
Ideals: Persistence. Bonds: Attractive, Job, Nature. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 300 gp.
Olunt Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple brown robe with pastel stripes complete with hood. His auburn hair, when down, is lengthy. His fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has never given up on his dancing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Military, Debt. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp).
Sariel Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her white hair is cut short. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Sariel was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Sariel's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Sariel and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Chain shirt.
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