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NPC Generator

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Advanced [show]


Williamina Adley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her eyes are gray and she is always smoking a pipe.

Personality: Eccentric and domineering, Williamina will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. She left for the south, certain she would find work there.

Motivation: Many brigands want her driven away; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Williamina Adley, Female Human Warrior 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 94 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His golden hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dimble took refuge in the large cave and found the beat up sword and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Artistic. Flaws: Mundane. Bonds: Religious, Nature. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Dimble Gummen, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)7 (-2) 11 (+0)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Nature. Occupation: Hunter

Voice: French accent

Attributes [hide]

Kyle Richie, Male Human Monk 10
Medium (5'1") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Deception +6, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 240 pp. Citrine (30 gp). Moonstone (30 gp). Hematite (15 gp). White pearl (80 gp). Malachite (15 gp). Malachite (15 gp). Sardonyx (30 gp).


Social Check DCs


Riardon Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is still thick. He has green eyes and a violet hat with a black feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Mundane, Greedy. Bonds: Rich, Family. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Riardon Wallace, Male Half-Elf Fighter 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Egelina Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her chestnut hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Egelina hails from a village terrorized by drow. Egelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: Wants her loneliness to end; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job, Has a crush. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Egelina Siannodel, Female Half-Elf Cleric 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 14 (+2)18 (+4)
Skills History +3, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Liftrasa Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Sage uniform. Her silver hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Sage and found it very stressful. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Liftrasa never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To be a Spy again; and wishes to resurrect an old love

Ideals: Logical. Bonds: Job, Nature, Rich, In love. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Liftrasa Brawnanvil, Female Dwarf Ranger 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Oskar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He wears his black hair up in a very large beehive style do. This violet eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Nature, Family. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Oskar Torevir, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. 1 Silver holy symbol.


Social Check DCs

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