Dayereth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. His violet eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 86 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 900 pp. Peridot (40 gp). Rhodochrosite (15 gp). Red-brown spinel (40 gp). Banded agate (15 gp). Deep blue spinel (1200 gp). Chrysoberyl (40 gp). Black opal (1400 gp). Blue sapphire (1400 gp). Amber (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keth Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His long blonde hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. Keth was born on a far western island where he grew up under the tutelage of his mother, an expert Mortician. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Ideals: Professionalism. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Pink pearl (150 gp). Chrysoprase (80 gp). Malachite (9 gp). Rose (80 gp). 1 Chain shirt.
Sarah Hayden, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her moppish auburn hair is in a traditional bowl cut. Her violet eyes are passionate and lively.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A true patriot, Sarah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She has achieved small success as a Glassblower.
Motivation: To get a good night's sleep; and expand her business
Flaws: Selfish, Insomniac. Bonds: Military, Poor, Job. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
Fragrant Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her yellow fur in a flapper bob. Her copper unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She has a small toy that she constantly fidgets with.
History: She got into the Servant business at a young age. Her childhood dream was to be a Stableman, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.
Motivation: Sabotage a competitor.
Flaws: Disease, Insane, Addict. Bonds: Poor, Job. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 50 pp.
Melech Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His left leg appears badly burned and disfigured. He has moderate length brown hair. He has several tiny amethyst earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Melech grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 6000 sp.
Forcas Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His white hair is greasy and uncared for. His eyes are gold and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Adventurer, Job. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp).
Malquis Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her black hair in a flapper bob. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her father. In her 16th year, her parents were killed by a illithids raid, leaving Malquis alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 13000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
