Gardain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. With bright golden hair and a scraggly beard. His eyes are blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gardain was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Dragonborn compassion; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 280 gp.
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His white hair is drawn into a tight pony tail with a clover scrunchie. His amber unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Disease, Impulsive, Forgetful. Bonds: Immigrant. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 62 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 2100 gp. Blue sapphire (1500 gp). Fire opal (1500 gp). Moss agate (14 gp). Red garnet (70 gp). Red garnet (70 gp). Zircon (40 gp). Jade (70 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His silver hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: Erky was raised in a hard working conservative environment. A gifted student he started as a Performer, but he got bored and became a Junk Dealer. He was granted druidic powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Job, Religious. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 100 gp.
Jocelyn Gentry, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a grey shirt with thin yellow vertical stripes and tan pants. His hair is brown and curly. He has a dull look in his amber eyes.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: He got into the Scribe business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Addict, Greedy. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Roge Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears silk and lounges about seductively, and his gloved hand is found clutching a bastard sword. His hair is always cut to a buzz. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Buvvie Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears blue leather gloves, a blue jacket, and tight pants. She wears her hair in dreadlocks. Her eyes are blue.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Fortune-teller business at a young age. Buvvie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Fortune-teller.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Sensitive, Shy. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 3d6-3, Ranged +3 / 3d6-1, Grapple -1
Possessions: Sard (80 gp). Alexandrite (400 gp). Violet garnet (400 gp). Blue star sapphire (900 gp). Black opal (900 gp).
Vezera Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern woman wears a tight fitting green shirt and pants. Her brass crest is matted, messy, and big. She has several tiny emerald earrings on each ear.
Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Rich. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 17 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Aquamarine (900 gp). Onyx (20 gp). Rich purple corundum (500 gp). Violet garnet (900 gp). Black pearl (900 gp). Jacinth (4000 gp). 1 Minor magic item. 1 Minor magic item.
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