Hadwisa Carlton, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Bowyer does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and auburn with streaks of golden, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with her god.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She then took over the family business and is one of the better Bowyer for hire.
Motivation: She is unsatisfied with her job.
Bonds: Job, Attractive, Religious, Mentor. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear flannel. She keeps her brown hair in a flapper bob. Her eyes are likewise green.
Personality: She speaks before she thinks and is too direct. As long as the job gets done she does not care how it got done.
History: Gifted from a young age, Blossom studied abroad. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect her home; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Adventurer, Guardian. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 sp.
Sethrekar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white crest is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Sethrekar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: In love. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Alexandrite (300 gp). Azurite (4 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He keeps his long white hair kept up in a rat tail. His eyes are red.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Forgetful. Bonds: Poor, Attractive. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Just what you see.
Darrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. Darrak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Adventurer business at a young age. A gifted student he started as a Ruler, but he got bored and became a Adventurer. He struck the Adventurer job and began his own company from there.
Motivation: Wants to raise his children well; and to be a ruler again
Bonds: Immigrant, Job, Family. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 6000 sp. Freshwater pearl (7 gp). Chalcedony (60 gp).
Megren Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. She has a slight overbite and is overall scrawny. She has wavy red crest. Her fierce gold eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She struck the Mason job and began her own company from there.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Military. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp).
Synthrin Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple green robe with black stripes complete with hood. Her crest, while still mostly copper, has prominent grey streaks. Her eyes are gold.
Personality: She acts crazy and hedonistic. She enjoys reading and quiet.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gifted student she started as a Banker, but she got bored and became a Performer. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Logical, Artistic. Flaws: Hedonist. Bonds: Job. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
